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Case study · TU Eindhoven

Disconnected Controller

The smart home made everything controllable and put every control in the same place: your phone. This project keeps the remote control and drops the smartphone: a twistable, doorknob-shaped object tracked by a camera, so the interface stays physical, and you can truly detach while still remaining in control.

Role
Individual project: concept, build and evaluation
Context
MSc Industrial Design, TU Eindhoven
Timeline
November 2023 to February 2024
Scope
Concept · Computer vision · Working prototype · Research paper
A hand lifting the doorknob-shaped controller in front of a white wall panel with a thermostat dial and LCD, a camera above and a glowing lamp beside it.
Lifting the controller in front of the test wall: thermostat, lamp, and the camera watching from above.

01Question

Every convenience of the smart home currently routes through a screen that also carries your email, your news and everyone else’s opinions. Checking the thermostat costs a slice of your attention. The project asked whether you could keep remote control of the home while disconnecting from the digital world entirely: no smartphone, no app, no account.

The answer had to be an object: something that lives in the room the way a remote used to, that anyone present can pick up and use: control as furniture, not as a session on somebody’s phone.

Convenience shouldn’t cost you your attention.

02Form

The form borrows the oldest control mental model in the house: the doorknob. You already know what to do with it: lift it, point it, twist. A flat base means it rests on any surface without triggering anything; picking it up is the act that arms it.

The controller is 3D-printed, with the ArUco marker set into its flat underside, the one concession the object makes to the system that watches it. A small indentation in the spherical top marks the midpoint of the range, so the hand can feel how far the knob is turned instead of checking a screen for it.

A sheet of pencil form sketches for the controller: cylinders, faceted solids, doorknob and chess-piece shapes, each annotated with where the CV marker would sit.
Form exploration: Where does the marker go, and can the camera still see it?
Close-up of the white 3D-printed controller: a domed top with a vertical indentation running down it, seated on a wide flat circular base.
The printed knob. The groove down the dome is the midpoint, feelable without having to look.

03Vision

There are no electronics inside the controller at all. A 1080p camera watches the room; a Python script finds the marker and serves its position and rotation, a Processing sketch relays that over a COM port, and an Arduino turns it into device values. Rotation around the vertical axis becomes brightness or degrees; horizontal position picks which of the two devices is listening.

An empty object is what keeps it dependable: no battery to charge, no pairing to fail, nothing to update. The intelligence sits in the room, and the thing in your hand stays a thing.

A desk-height test wall: a lamp glowing blue-violet on a white plinth, a hand holding the white controller to the right, an office visible behind.
One lamp, one thermostat, one camera between them to prove the concept.
The thermostat side of the wall: a blue LCD reading Desired Temp 22.0 above a white knurled dial with a thermometer icon, the controller held alongside.
The thermostat answering. The knob was moved via a stepper motor and the change illustrated on the LCD.
Close view of a hand tilting the white controller toward the glowing lamp, the camera mounted above in frame.
Twisting the knob while pointing at the lamp turned it on and adjusted the brightness.

04Findings

The prototype works: brightness and temperature adjust smoothly, the doorknob needs no explaining, and the whole loop runs without a phone or an account. What it doesn’t have is proof. The project ran on a short timeframe and no user testing was conducted, so that reading is mine, not a study’s.

The real outcome of the report? A camera watching a living room is a real privacy question, not a footnote. And a twist maps cleanly onto brightness and temperature but not onto devices that ask for more than one number.

This project was only ever meant as an exploration, a first step to build on.

The prototype electronics: an LCD module mounted on a wall, a stepper motor with a cardboard pointer, and an Arduino on a breadboard, wired together on a plywood base.
Behind the wall: the LCD, the stepper standing in for a thermostat dial, and the Arduino translating marker angles into values.